Thursday, November 6, 2014

Final #2: Six Monocular Depth Cues

Here is an example of size differences.  In this picture the image is up close.  The same exact tree is out in the distance.  Therefore it looks much smaller and creates what is called the size difference from the six monocular depth cues.  This photo was taken while using a virtual world on Meshmoon.
This image shows an example of lighting and shading from the six monocular depth cues.  As you can see the light in the room clearly lights up the wall on the left side.  The wall around the corner on the right side is darker because there is no light.  This photo was taken while using a virtual world in Meshmoon.

This image clearly shows the texture of the floor to the right of my avatar.  When you look further down it is harder to see that pattern of the floor.  This is called texture density, it is one of the six monocular depth cues.  I took this picture while I was in a virtual world in Meshmoon.

 
This picture shows a tree in front of a home.  The tree prevents us to see the full house, and kind of causes a distraction.  This is called occlusion, which is from the six monocular depth cues.  This picture was taken while in a virtual world using Meshmoon.

This image is an example of a Linear Perspective. Where the same exact line continues and then thins out and disappears from what is called vanishing point.  This picture was taken from a virtual world while using Meshmoon.
 This image is called Atmospheric Perspective.  It is called this because the image to the left up above is clear and bright, the same tree is off in the distance and is hard to make out.  The tree in the distance is the right side circle.  This picture was taken in a virtual world while using Meshmoon.

This is an example of the six monocular depth cue, all the images where taken from virtual worlds while using Meshmoon. I also used gimp to write my name, circle images and brief description using text.  It is a final exercise from the Immersive Education course that I am taking at Boston College.  The course is called Discovering Computer Graphics.  For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc


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